Mixed Reality: Building the Age of Experiences
Slides (without Video) from one of the several Hololens / Mixed Reality presentations. Truly exciting times to be in tech.
Actively engaged in the organization and planning of the Harry Potter Festival in Jefferson, Wisconsin! Great event!
Setup a free Mixed Reality / Virtual Reality experience for children of all ages :)
We setup and ran…- 1 Microsoft Mixed Reality Headset (with just arrived controllers!)- 4 Hololens- 3 Oculus Rifts- 1 HTC Vive
The event had in excess of 40,000 attendees! Wow…
We ran all of our systems for two days straight – and almost always had lines waiting for each station.
Was all worth it seeing the amazement and joy on so many faces that had never tried anything like these devices – especially love the Hololens “WOW” response from so many.
Best compliment of all – from more than one – was “…that was the most magical experience we’ve had… thank you!”
Wait until you see what we have next year!
Awesome talk at one of my favorite meetup groups, the Madison XR Meetup!
Fantastic audience for “Imagining New Realities for XR/AR/VR – the Next Generation Human Machine Interface (Unity + .NET)”
Went through current and future XR/AR/VR devices – with a focus on the Hololens and the brand new Microsoft Mixed Reality headsets!
With my latest talk “Mixed Reality: Building the Age of Experiences with Lance Larsen (Microsoft MVP)” (now on LinkedIn SlideShare! – sans videos)
So many exciting releases of both hardware and software. :)
Looking to get the latest Microsoft Mixed Reality devices? check these out…
We live in AWESOME times… Hololens + new Mixed Reality Headsets, oh my!
To develop for each of those, you need to keep up with the latest and greatest Unity Betas – download them here…
Want to save my fellow Holonauts some time – if you come across the curious problem where when you go to build and run – you’ll now see that the “Unity C# Projects” checkbox is disabled?!? That’s not right…
The solution to this is to…
1) Open “Player Settings”
2) Expand “Other Settings”
3) Find “Scripting Backend”
4) You’ll see that the default is now “IL2CPP”, change that to “.NET”
Now your “Unity C# Projects” is re-enabled!
Enjoy and go build some awesome Mixed Reality Apps!
Greetings fellow Holonauts! In the continuing saga of Holographic awesomeness – here are updated Step-by-Step visual instructions for setting up your Unity 3D application to run on your HoloLens with the all new version of Unity 5.5.1!
Been very busy working on Hololens applications for clients and potential clients – and I’m now working on new presentations and blog posts for some very exciting Hololens / AR / VR topics! Strap-in and follow along.
Always refer back to “A Holonaut’s Guide: HoloLens Development Resources” for everything you need and links to all things HoloLens!
Don’t forget to join myself and others in keeping up with everything new for HoloLens / AR / VR news – follow HoloSoft on Facebook – and visit our HoloSoft site!
So – start by downloading the newest version of Unity – at this time 5.5.1 – the free version is excellent and does everything we need.
Now my Holonaut, let’s dive into creating your first Hololens Holograms!
Bachelor's in Mechanical & Aerospace Engineering, Master’s Degree in Computer Science & Applied Mathematics with a focus on Artificial Intelligence and Computer Cognition.
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