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Lance Larsen – Microsoft MVP – Hololens / VR / AR

Microsoft MVP – Hololens – Mixed Reality – Virtual Reality – Augmented Reality – Consulting

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Author: Lance Larsen

XR Step-by-Step! Setting up your Hololens 2 Project in Unity 2021 + MRTK 2.7 + Visual Studio 2022

January 13, 2022April 22, 2022 Lance LarsenMixed Reality, Unity, XR

Now that we have our tools installed and configured (see Installing the Tools you need for Hololens 2! Unity 2021 + MRTK 2.7 + Visual Studio 2022) we’ll setup our project!

3 Comments

XR Step-by-Step! Installing the Tools you need for Hololens 2! Unity 2021 + MRTK 2.7 + Visual Studio 2022

January 12, 2022April 22, 2022 Lance LarsenMixed Reality, Unity, XR

We’ll start by getting all the tools setup and configured

1 Comment

XR Step-by-Step! Coding your Touch Controller for your Oculus Quest XR project in Unity 2021!

December 4, 2021April 22, 2022 Lance LarsenMixed Reality, Unity, Virtual Reality, XR

We added touch controllers in part 5, now we want to be able add functionality based on pressing buttons, triggers, ect on those controllers! Let’s get coding!

10 Comments

XR Step-by-Step! Setting up Touch Controller for your Oculus Quest XR project in Unity 2021!

December 2, 2021December 4, 2021 Lance LarsenMixed Reality, Unity, XR

Let’s add our Quest Touch controllers to our XR project!

11 Comments

XR Step-by-Step! Keep your XR project safe with a Github Code Repo!

December 2, 2021February 7, 2022 Lance LarsenMixed Reality, Unity, XR

Move our XR project into GitHub code repo!

Mixed Reality11 Comments

XR Step-by-Step! Setting up Mixed-Reality Passthrough for your Oculus Quest XR project in Unity 2021!

November 22, 2021January 3, 2022 Lance LarsenMixed Reality, Unity, Virtual Reality, XR

Adding passthrough to our XR experience!

12 Comments

XR Step-by-Step! Setting up your Oculus Quest XR project in Unity 2021!

November 19, 2021January 6, 2022 Lance LarsenMixed Reality, Unity, Virtual Reality, XR

Let’s start building our XR experience together!

13 Comments

XR Step-by-Step! Installing the Tools you need for XR development == Unity 2021

November 16, 2021December 4, 2021 Lance LarsenMixed Reality, Unity, Virtual Reality, XR

Let’s get started with installing our XR development tools!

12 Comments

Blazor Tips-n-Tricks! Auto-Increment your Version tag with Powershell

October 23, 2020October 23, 2020 Lance LarsenBlazor

Code sample for this is available here! https://github.com/lancelarsen/AutoVersionInFooter So in days long ago… for ASP.NET websites we were able to set a parameter in our AssemblyInfo.cs to [assembly: AssemblyVersion(“1.0.*”)] — this allowed for auto incrementation of the version number when…

2 Comments

Blazor Tips-n-Tricks! How to Remove Visual Studio @Code Grey Background

June 28, 2020June 28, 2020 Lance LarsenBlazor

Have heard it from others – and I agree – it’s harder to read your code with the default “grey background” when writing Blazor with the @code formatting. So — what to do? Simple solution is to change the way…

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Workshop: Hands-on Building THAT XR Game! Quest 2 + Unity + C#

XR Step-by-Step! XR Game: Animations and Sound in your Meta Quest XR project in Unity 2022!

XR Step-by-Step! XR Game: Create and Shoot in your Meta Quest XR project in Unity 2022!

XR Step-by-Step! Setting up Touch Controller for your Oculus Quest XR project in Unity 2022!

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